Dostee Hemin
Machine Learning Engineer at Agora Vision
Computer and Software Engineering at American University of Iraq, Sulaimani
Iraq
Hi, I'm Dostee Hemin!
Machine Learning Engineer at Agora Vision
An innovative and passionate software engineering graduate with a robust foundation in AI, robotics, creative coding, and game development. I have dedicated myself to programming for over 6+ years, applying these skills to a variety of captivating projects that I’ve demonstrated at numerous events and competitions. My commitment to excellence, organization, and rapid learning equips me with the versatility to excel in any role. Determined to merge creativity with technology, I am actively searching for roles that will leverage my passion and expertise to make a lasting contribution to the field of AI.
Experience
Agora Vision
Machine Learning Engineer
January 2022 - Present
Researching the latest AI services and software for tasks such as translation, text-to-speech, and book performance prediction. Writing grant proposal for various new projects that required persuasive writing, cost analysis, and planning. Developing in-house software to speed up audiobook editing processes. Training in-house translation and text-to-speech models on the local language to bring new services to the community. Hiring and managing a team of translators, which involved generating a hiring plan, assessing candidates via a recruitment process, and providing constant feedback and checkup. Editing videos for social media marketing in a professional and captivating style.
Agora Vision
Machine Learning Engineer
January 2022 - Present
Outline: Researched and developed new solutions to speed up business processes and implement new attractive services. Managed multiple tasks concurrently in a time efficient manner, such as team management, model training, and thorough research. Key Responsibilities: • Researching the latest AI services and software for tasks such as translation, text-to-speech, and book performance prediction. • Writing grant proposal for various new projects that required persuasive writing, cost analysis, and planning. • Developing in-house software to speed up audiobook editing processes. • Training in-house translation and text-to-speech models on the local language to bring new services to the community. • Hiring and managing a team of translators, which involved generating a hiring plan, assessing candidates via a recruitment process, and providing constant feedback and checkup. • Editing videos for social media marketing in a professional and captivating style. Key Achievements/Projects: • Implemented a new translation division in the company that managed to translate 4 local Kurdish novels to English within 6 months by utilizing AI translation tools that cut down translation time by 60% and reduced costs by 80%. • Wrote 4 grant proposals for the company’s new project ideas by researching the current market status and best implementation practices, one of which led to $1000/month funding for 6 months.
TeraTargetVR
IT Consultant
January 2017 - January 2019
Outline: Installed and maintained mixed-VR entertainment systems; also developed dynamic light decorations to enhance brand visibility and attract customers. Key Responsibilities: • Training new staff on how to use the technology, explain the service to customers, and maintain the daily activities. • Fixing technical problems in the devices by diagnosing it locally and working with the devices’ support team if need be. • Implementing new games and levels tailored to the local language and culture to engage a wider customer base. • Presenting the entertainment systems to the public during local entertainment/tech events.
Education
Certificates & Badges
No certificates or badges added
Projects
Co-developer
A murder mystery game where you are tasked to kill all the inhabitants of the Woodland Mansion and escape being convicted as the murderer. The catch is that all the other characters use generative AI to simulate human thought, planning, conversation, and deduction, so they play just like a human would. This project demonstrates the power of generative AI in modern video games, promising dynamic and unique experiences with every playthrough.
Main Developer
A Tetris-based exercise game using real-life poses to play a game of Tetris. Using MediaPipe's Pose Detection API, this game challenges you to make the right poses to the beat of a song so that an AI can play a game of Tetris. The AI will get either a complete piece (if you make the right pose) or a scrambled piece (if you make the wrong pose), so you can increase its chances of surviving by making the right poses. The AI was trained using a genetic algorithm so that it could place a piece in the most optimal location. The game was developed in p5.js and can run in the web.
Languages
English
Professional
Skills
Java
Python
Javascript
Arduino
Game Development
Processing
Machine Learning
Google TensorFlow
Git
GitHub
Microsoft Office
Video Editing
Project Management
Presentations
Organization
Time Management
Problem Solving
Team Problem Solving
Fast Learning
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