
Suweys Mahamud
UI/UX Designer en Tracom Services Limited
Tecnología de la Información en Jomo kenyatta University of Technology
Kenia
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UI/UX Designer en Tracom Services Limited
1+ years of experience as a UI/UX designer with a track record of analyzing and identifying user requirements to guide interaction design and development. Capable of improving user and customer experiences through the creative development of new design concepts. Capable of leading usability testing and evaluating prior user engagements in order to improve design and interaction.
Experiencia
Tracom Services Limited
UI/UX Designer
June 2023 - Presente
Implemented UI requirements, including accurate sizing estimates and task breakdowns.
Collaborated with a senior UX Designer on the design and creation of High-fidelity wireframes to visually aid understanding of user interactions in features and concepts.
Lloyd Constellations
UI/UX Designer Intern
July 2021 - September 2021
Conducted live user testing of components and functionality to assess the effectiveness of designs and enhancements.
Actively listened to users' requests, confirming full understanding before addressing concerns.
Used wireframes, mock-ups, and prototypes to establish user interface design and architecture.
Presented design work to the engineering team, product team, and executives for review and feedback.
Converted abstract ideas and requirements into user personas and storyboards.
Implemented UI requirements, including accurate sizing estimates and task breakdowns.
Collaborated with a senior UX Designer on the design and creation of High-fidelity wireframes to visually aid understanding of user interactions in features and concepts.
Educación
Certificaciones y Distintivos
No se agregó certificaciones o distintivos
Proyectos
Redesign of Raven Monologue
•https://drive.google.com/file/d/1lXR8wleyxKy9YDO8HI8nbxdW9-Ouw52K/view?usp=sharingUX designer
I undertook "A Raven Monologue" as a personal project, focusing on its usability and accessibility. This solo experimental game offers a surreal narrative journey from a raven's perspective, but I noticed several usability issues during my initial playthrough. To enhance the user experience, I implemented a comprehensive tutorial and customizable controls, making the game more player-friendly. These improvements, alongside the game's impressive visual storytelling and auditory narrative, significantly boost player immersion and enjoyment.
Idiomas
Inglés
Profesional
Suajili
Nativo
Habilidades
Research
User Research
User Experience Design
Information Architecture
Prototyping
Wireframing
User Experience Testing